AddQuestPrereqItem(Quest: Quest, Int32 ItemID, Int8: Quantity)
Pre-Requisite(s)
- This function does not look to be implemented, we never check Prereq's for items in Player::CanReceiveQuest
LogWrite(MISC__TODO, 1, "TODO", "Check prereq items\n\t(%s, function: %s, line #: %i)", __FILE__, __FUNCTION__, __LINE__);
Parameter(s)
Quest: Quest - LUA Pointer of the Quest to apply the pre-requisite.
Int32: ItemID - Item ID required to allow access to the Quest.
Int8: Quantity (OPTIONAL) - Quantity of the item id required to access the quest.
Example(s)
Result
Additional Notes